Maximilian Wallach

Maximilian Wallach

Programmer & Game Designer

Gamer at heart

About Me

Hi there! I am Maximilian Wallach. I was born in Munich in 1999 and grew up with a strong passion for gaming and game development. I've always been fascinated by the intricate worlds and characters that video games offer, and I knew from a young age that I wanted to pursue a career in this exciting field.

After finishing school, I enrolled in the Mediadesign Hochschule München to study game design. Over the years, I learned a wide range of skills and techniques that helped me bring my ideas to life.

In May 2022, I graduated with my bachelor's degree, and I'm now eager to put my skills and knowledge to work in the gaming industry. I'm particularly interested in programming, game design and animation.

Overall, I'm incredibly passionate about gaming and game development and I'm excited to see where this path takes me in the future!

SKILLS & WORKFLOWS

Unreal Engine

Blueprints, ​Environment Building, AI Systems, Animation Blueprints, User Interface

Game Design

Game & Level Design

C++

Native C++ & Unreal Engine

Blender

Basic modeling and animating

go to Game Projects